Yoohoo

Yoohoo ★

It’s me, Flaminia!

This season’s been off to a slow start, but despite the lack of updates I have been busy. Just out of view from my window. I made the page on time, for the beginning of April… then didn’t touch it until now (I'm writing this intro May 21st whoopsy). So what have I been up to?

April was my last month at a desk job for a big corporation that I hated! Meanwhile, I spent a lot of time in April working on a game project for a local art show. I didn’t end up finishing it in time, but I learned a lot.

May was a big relief, but at the same time my burnout had really caught up with me, Flaminia. I haven’t been that active. Even with all my tall hair, I feel like I’m in over my head sometimes.

The broad goal for this season is to develop my digital skills, and by that metric I have been successful! But I think a more important goal is to like… chill out with the goals a little bit. I bite off more than I can chew with all of these projects (or worse, try to appeal to audiences I don’t actually care about!). Sometimes it’s worth it, but a lot of the time it’s not!

Oh and I’m going on vacation to Hawaii with my boyfriend for like a month or two… sooo I might be even less active soon <3

Anyways all that said… this issue will have whatever I end up putting in it, whenever I end up doing it ʕ•ᴥ•ʔ

Uneditorials

Exclusive photos from this season, ooh lala.
I haven’t edited any of them yet. Click the buttons to see the rest.

This issue’s centerfold is… her,

I made this model for a local art exhibition. Ronda Blank (AKA Ethan Martin) produced and hosted Exodus: A Cosmic Awakening. Part art exhibition, part drag show, all incredible. If you went to it you wouldn’t have actually seen my art because… I didn’t finish it in time! Whoopsy. She’s still not totally done.

The model was done. Textured, rigged, and animated. But my end goal wasn’t renders, it was to submit an interactive piece. I wanted to make a pet simulator where players could care for (or neglect) their very own Precious Miracle in real time. It was ambitious given the deadline and my lack of experience with programming. I was crunching every night. Eventually I realized it wouldn’t be where I wanted it to in time for submission, so I decided to save it for another time. I could have still submitted a few renders of her, but I was already so burnt out at that point.

I don’t regret trying though, I learned a lot while coding it and she’ll definitely get a more proper release someday. The exhibition was still amazing, and a fun opportunity to dress up (that’s where I wore the blue look).

The Swatchy for Spring is…

These pages are currently

under construction!

I’ll be adding more

throughout this season. 

Last Updated 6/30/2026

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WINTER 2026